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- Path: informatik.tu-muenchen.de!fischerj
- From: fischerj@informatik.tu-muenchen.de (Juergen "Rally" Fischer)
- Newsgroups: comp.sys.amiga.programmer
- Subject: Re: AB3D II beats Quake....
- Date: 18 Apr 1996 13:52:05 GMT
- Organization: Technische Universitaet Muenchen, Germany
- Distribution: world
- Message-ID: <4l5he5$jku@sunsystem5.informatik.tu-muenchen.de>
- References: <john.hendrikx.4sm2@grafix.xs4all.nl>
- NNTP-Posting-Host: hphalle5.informatik.tu-muenchen.de
- Originator: fischerj@hphalle5.informatik.tu-muenchen.de
-
-
- In article <john.hendrikx.4sm2@grafix.xs4all.nl>, john.hendrikx@grafix.xs4all.nl (John Hendrikx) writes:
-
- |> FB> I see you have the right view of a company.. :^]
- |>
- |> Funny, I think about you in exactly the same way -- AGAExtender, what a joke.
-
- You contradict yourself, John.
-
- If I remember right you said the problem is no chunky on AGA and you
- don't believe the free-c2p-story.
-
- Well, AGAExtender would give you chunky. It wouldn't be faster for
- DOOM, but hey you'd have your chunky.
-
- Last-message:
-
- Played DOOM on a 386SX-25, whith cpu about same speed like my
- 020-14+fast. It's a bit faster in integer but its fastmemacess
- is much lower.
-
- DOOM ran faster than anything I saw on my Amiga, and the bandwidth
- of the VGA was 1.75 mb/sec, TAKE THIS! i.e. even a clone with non
- optimised cpu-c2p could be faster ;)
-
- off topic but true :)
-
- |>
- |> Grtz John
- |> -- Via Xenolink 1.985B5, XenolinkUUCP 1.1
-
- ------------------------------------------------------------------------
- fischerj@Informatik.TU-Muenchen.DE (Juergen "Rally" Fischer) =:)
-